A shared world · two standalone games

THE WILDBRIGHT GAZETTE — A WORLD IN THE MAKING

Reports of unusually companionable beasts, ambitious homesteaders, and a settlement with no agreed-upon founding story have reached this desk. Two games are now in development.

A pixel-art Wildbright town among fields and mountains
Kinzlocke · the close view
A traveler overlooking the vast painterly world of Founding Dream
Founding Dream · the wide view

Choose a doorway

Neither game is a prerequisite. Both belong here.

Pixel-art fields and a settlement in Kinzlocke

2D · generational creature-taming RPG

Wildbright: Kinzlocke

LOCAL FAMILY ATTEMPTS IMPOSSIBLE JOURNEY

Witnesses describe a pixel-art RPG featuring relational creature taming, dangerous expeditions, and an heirloom book that outlives its owners.

Follow Kinzlocke
The painterly fantasy valley of Founding Dream

3D · adventure and settlement story

Wildbright: Founding Dream

FOUNDERS DISAGREE ON WHAT HAPPENED NEXT

Our correspondent confirms a standalone 3D adventure set in Wildbright, with a wider landscape and a close interest in how homes become histories.

Follow Founding Dream

World logic

Nothing happens alone.

Wildbright’s systems form a story-web. A companion changes how you travel; travel changes what you bring home; home changes what your kin can attempt next.

1

Meet

A creature is someone to know, not something to collect.

2

Tend

Build a home whose shape records the life you lived there.

3

Venture

Read the land, take a risk, and find a way back.

4

Remember

Loss closes one chapter and changes the chapters after it.

Field notes & closed betas

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