A shared world · two standalone games

What the tide takes, the story keeps.

Wildbright holds beauty and consequence in the same hand. Its two games follow ordinary work—travel, tending, shelter, friendship—until it becomes the stuff of legend.

A pixel-art Wildbright town among fields and mountains
Kinzlocke · the close view
A traveler overlooking the vast painterly world of Founding Dream
Founding Dream · the wide view

Choose a doorway

Neither game is a prerequisite. Both belong here.

Pixel-art fields and a settlement in Kinzlocke

2D · generational creature-taming RPG

Wildbright: Kinzlocke

Pack light. Remember everything.

Cross a procedural pixel world with the beasts who trust you. Each run ends, but its names, discoveries, and unfinished business enter the Family Book.

Follow Kinzlocke
The painterly fantasy valley of Founding Dream

3D · adventure and settlement story

Wildbright: Founding Dream

Make landfall in a world still becoming.

Founding Dream expands the view: a tactile 3D journey through a landscape where a settlement's future begins with what you notice now.

Follow Founding Dream

World logic

Nothing happens alone.

Wildbright’s systems form a story-web. A companion changes how you travel; travel changes what you bring home; home changes what your kin can attempt next.

1

Meet

A creature is someone to know, not something to collect.

2

Tend

Build a home whose shape records the life you lived there.

3

Venture

Read the land, take a risk, and find a way back.

4

Remember

Loss closes one chapter and changes the chapters after it.

Field notes & closed betas

Receive word from shore.

Get occasional development letters and tell us which game you’d like to test. No launch-date theater; we’ll write when there is something worth showing.

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