A shared world · two standalone games

Know the wild by living beside it.

This is a world of spoor, weather, kitchen gardens, and creatures with lives of their own. Pay attention and Wildbright opens; rush through and you miss the best of it.

A pixel-art Wildbright town among fields and mountains
Kinzlocke · the close view
A traveler overlooking the vast painterly world of Founding Dream
Founding Dream · the wide view

Choose a doorway

Neither game is a prerequisite. Both belong here.

Pixel-art fields and a settlement in Kinzlocke

2D · generational creature-taming RPG

Wildbright: Kinzlocke

Keep notes. Earn trust. Come home changed.

Kinzlocke is a generational pixel RPG about fieldcraft and kinship. No capture screen: every companion has to decide you are worth following.

Follow Kinzlocke
The painterly fantasy valley of Founding Dream

3D · adventure and settlement story

Wildbright: Founding Dream

Follow the old roads past the map's edge.

Founding Dream brings the same ecology into three dimensions, with room to wander, build, and discover why this corner of the world became home.

Follow Founding Dream

World logic

Nothing happens alone.

Wildbright’s systems form a story-web. A companion changes how you travel; travel changes what you bring home; home changes what your kin can attempt next.

1

Meet

A creature is someone to know, not something to collect.

2

Tend

Build a home whose shape records the life you lived there.

3

Venture

Read the land, take a risk, and find a way back.

4

Remember

Loss closes one chapter and changes the chapters after it.

Field notes & closed betas

Join the next field expedition.

Get occasional development letters and tell us which game you’d like to test. No launch-date theater; we’ll write when there is something worth showing.

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