2D · generational creature-taming RPG
Wildbright: Kinzlocke
LOW FIDELITY. HIGH STAKES.
A sharp-edged pixel adventure where beasts are allies, generations are finite, and the map remembers which routes your family made safe.
Follow Kinzlocke →A shared world · two standalone games
Wildbright is tuned to consequence: a signal sent, a bond answered, a name carried forward. Two standalone games transmit from the same living world.
Choose a doorway
2D · generational creature-taming RPG
LOW FIDELITY. HIGH STAKES.
A sharp-edged pixel adventure where beasts are allies, generations are finite, and the map remembers which routes your family made safe.
Follow Kinzlocke →
3D · adventure and settlement story
A WIDER BAND OF WONDER.
A 3D journey through the founding years of a settlement, when every expedition brings back more than supplies: it brings back a version of the truth.
Follow Founding Dream →World logic
Wildbright’s systems form a story-web. A companion changes how you travel; travel changes what you bring home; home changes what your kin can attempt next.
A creature is someone to know, not something to collect.
Build a home whose shape records the life you lived there.
Read the land, take a risk, and find a way back.
Loss closes one chapter and changes the chapters after it.
Field notes & closed betas
Get occasional development letters and tell us which game you’d like to test. No launch-date theater; we’ll write when there is something worth showing.