2D · generational creature-taming RPG
Wildbright: Kinzlocke
One life on the books.
A systems-rich pixel RPG where relationships, routes, and a working homestead create the inheritance behind your next generational run.
Follow Kinzlocke →A shared world · two standalone games
Wildbright treats history as a living account. Care creates obligations. Discovery creates opportunity. Loss is not erased; it changes the balance carried forward.
Choose a doorway
2D · generational creature-taming RPG
One life on the books.
A systems-rich pixel RPG where relationships, routes, and a working homestead create the inheritance behind your next generational run.
Follow Kinzlocke →
3D · adventure and settlement story
The founding balance.
A standalone 3D adventure about what a new settlement spends, saves, and owes—to the land, to its creatures, and to the people not yet born.
Follow Founding Dream →World logic
Wildbright’s systems form a story-web. A companion changes how you travel; travel changes what you bring home; home changes what your kin can attempt next.
A creature is someone to know, not something to collect.
Build a home whose shape records the life you lived there.
Read the land, take a risk, and find a way back.
Loss closes one chapter and changes the chapters after it.
Field notes & closed betas
Get occasional development letters and tell us which game you’d like to test. No launch-date theater; we’ll write when there is something worth showing.